tag:blogger.com,1999:blog-55103889847785231722024-03-05T07:49:43.421+01:00YGO - Outstanding InnovationsEh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.comBlogger160125tag:blogger.com,1999:blog-5510388984778523172.post-43444268242309565442013-10-29T18:39:00.001+01:002013-10-29T18:39:30.990+01:00The card advantage dilemma (2014 edition)Problem: Your opponent is trying to search his whole deck<div>
<br /></div>
<div>
Solution: Active Mistake</div>
<div>
<br /></div>
<div>
Problem: Your opponent already search his whole in the first turn</div>
<div>
<br /></div>
<div>
Solution: Xyz summon verzbeaute and wipe out the whole field. Then set Mistake and stop all future bullshit. </div>
<div>
<br /></div>
<div>
Final Conclusion: Enjoy a fair game where you and your opponent try to overcome each other by destroying cards, inflict damage and making good reads.</div>
<div>
<br /></div>
<div>
(Also you will have to pay for 3 copies of Mistake and 2-3 copies of Verzbeaute, which probably cost 100$ each piece)</div>
Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com0tag:blogger.com,1999:blog-5510388984778523172.post-59434705587140864712013-10-26T19:23:00.000+02:002013-10-26T19:23:31.823+02:00Draw 6 or mill 6?? Up to you bro!<br />
The picture speak for itself so.. LOL<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVgbw8TnlymJ694Iptzw9oe7THXD6cBGSF0-_wyzWxJAaW84j3BbAOpfpgcML90_Q5V0P6k5ec1bHP20PTl8P3xybs0eW9zyAoDBcQKcPLTHYdw9bcBlXIHCBXmwwBShWrCRh0ds3MP44/s1600/six+sense.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVgbw8TnlymJ694Iptzw9oe7THXD6cBGSF0-_wyzWxJAaW84j3BbAOpfpgcML90_Q5V0P6k5ec1bHP20PTl8P3xybs0eW9zyAoDBcQKcPLTHYdw9bcBlXIHCBXmwwBShWrCRh0ds3MP44/s320/six+sense.png" width="320" /></a></div>
<br />Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com0tag:blogger.com,1999:blog-5510388984778523172.post-45750370091697450492013-10-24T03:26:00.001+02:002013-10-24T03:26:52.575+02:00Chaos - Oath deck sept 2013Hi everyone, I have been testing archfiend of Oath since the time I found that guy who beat me. After a lot of testing I finally make this built.<br />
<br />
3 armageddon knight<br />
3 Dark grepher<br />
1 Evilswarm ketos<br />
2 Dimensional alchemist<br />
2 Photon trasher<br />
1 Chaos sorcerer<br />
1 Black luster Soldier - envoy of the beginning<br />
1 Dark armed dragon<br />
2 Plaguespreader zombie<br />
3 Destiny hero malicious<br />
3 Wybustar the ivory dragon<br />
3 Collapserpent the ebony dragon<br />
2 Tragoedia<br />
1 Gorz<br />
2 Maxx C<br />
2 Effect veiler<br />
1 Archfiend of Heiress<br />
<br />
1 Reinforcement of the army<br />
1 Allure of darkness<br />
1 Foolish burial<br />
2 D.D.R. different dimension reencarnation<br />
2 Archfiend's oath<br />
<br />
The key combo here is summoning Lavalval Chain and send Heiress to the grave to search for Archfiend's Oath. In that way, you can put any monster on the top (BLS) and then name it with Oath effect to add it instantly.<br />
<br />
Dark grepher, armageddon, trasher, ivory and ebony are some of the cards made it to accomplish that goal. According to your grave, you can search for DAD or BLS. Also, you can make the usual malicious-plagues combo. Plaguespreader zombie is a great card with Oath, and you can use it more than once if you draw DDR. I trully recommend this deck, one of the best things I ever played.<br />
<br />
Now I leave you with a video of "Igiveup"the man who show me this strategy. Also, you should look out for a previous video on my channel, because I uploaded more things about this deck.<br />
<div style="text-align: center;"><br />
</div><div style="text-align: center;"><iframe allowfullscreen="" frameborder="0" height="344" src="//www.youtube.com/embed/KGNbn--xmkU" width="459"></iframe></div>Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com2tag:blogger.com,1999:blog-5510388984778523172.post-58645017770972790042013-10-19T19:15:00.000+02:002013-10-19T19:15:47.617+02:00New xyz black rose?!<br />According to all the ocg sources right now, there is a new rank 4 xyz monsters wich looks like this:<div>
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0v4hz0cjvW1SsVOP3R3hh7L-zTKv3BD4P3Gpf_cyk8BAEi696d0E6rfCSyidLsu_Fsg7x5jOyfDxemXFmJGH-Hz73ZDLhh150wZgbpgMNABaFTnRa1qfxh-s3OAgrYVdh3mij1pKRGRY/s1600/Vezbeaute.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0v4hz0cjvW1SsVOP3R3hh7L-zTKv3BD4P3Gpf_cyk8BAEi696d0E6rfCSyidLsu_Fsg7x5jOyfDxemXFmJGH-Hz73ZDLhh150wZgbpgMNABaFTnRa1qfxh-s3OAgrYVdh3mij1pKRGRY/s1600/Vezbeaute.jpg" /></a></div>
<div>
2 level 4 monsters </div>
<div>
<br /></div>
<div>
1900 atk / 0 def</div>
<div>
If the total number of cards your opponent controls and has in their hands is higher than the total number of cards you control and in your hand, you can activate this effect by removing 1 Xyz Material from this card. Destroy all other cards on the field. This effect can only be activated during your Main Phase or your opponent's Battle Phase.</div>
<div>
<br /></div>
<div>
Which means we finally have a black rose xyz monster, even though we can only active his effect if we are losing... pretty good, dont you think?</div>
<div>
<br /></div>
<div>
I really believe this card is going to shape the game. From now on, field presence is too dangerous, while card advantage (in hand) and draw power means everything. </div>
<div>
<br /></div>
<div>
Also, maybe this cards could work in Crystal Beast because they never actually loss a monsters if it goes destroy.... time to testing I guess. </div>
<div>
<br /></div>
<div>
P.D: Did you realize this card don't have the "once per turn" restriction and is also light??</div>
Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com2tag:blogger.com,1999:blog-5510388984778523172.post-37617017081189387712013-10-15T06:15:00.001+02:002013-10-15T06:15:33.433+02:00The man who beat me with my own strategy<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVA-PS19N-2xs80g1jFK8l_D1LXguE87-DotXFQpzFpkpbsslSTWAwRkhf4it-GAooCTqcq0N96Gb-jyDgOzbo1ok1TkNJKQY1BXq9L2nHlILSNtljEF5pLKfmaPSH57x9GbjCfN6Jw2Y/s1600/Archfiend'sOathDR1-EN-C-UE.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVA-PS19N-2xs80g1jFK8l_D1LXguE87-DotXFQpzFpkpbsslSTWAwRkhf4it-GAooCTqcq0N96Gb-jyDgOzbo1ok1TkNJKQY1BXq9L2nHlILSNtljEF5pLKfmaPSH57x9GbjCfN6Jw2Y/s320/Archfiend'sOathDR1-EN-C-UE.jpg" width="218" /></a>This time I bring you a chaos deck, which I have being building to add bls - envoy of the twilight, A 3000 atk beastick. To summon it, you have to remove all lights or darks in grave, while you have the same amount of each atribute in grave. His effects are not really good and if you active it, you can not attack that turn. That is why this card is garbage for most people. But I think it have a lot of potential if you control the grave. Another card that I'm trying to add is Chaos seed. Which let you add a dark or light warrior monster from the RFG. If you play it correctly, you could make a loop between both BLS mosnter and Chaos seed, so you will always have a lv8 3000 atk monster.<br />
<br />
I started testing this idea, but suddenly I faces a guy who was playing the same deck, at least that what I thought until I realized He was doing it two or three times better than mine.The real key of the deck is Archfiend's Oath. A card that never saw the light of the competitive game until lavalval chain was release.<br />
<br />
Al, Archfiend's Oath makes a huge combo with Plagespreader zombie and Malicious. You just put Malicious on top due to Plaguespreader effect and then, you only need to name any card and Malicious will hit the grave.<br />
<br />
<div style="text-align: left;">I will leave you now with the duel we had. Sadly the Audio is in Spanish, but I the most important things have been said on this post already. </div><div style="text-align: left;"><br />
</div><div style="text-align: center;"><iframe allowfullscreen="" frameborder="0" height="344" src="//www.youtube.com/embed/9FImRG1gGcM" width="459"></iframe></div>Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com2tag:blogger.com,1999:blog-5510388984778523172.post-24194466204834573022013-10-13T02:26:00.000+02:002013-10-13T02:26:17.718+02:00Neo-Spacian Decklist September 2013I think I have been posting too many things about this topic. I was trying to make things better, add some audio to the videos and even making it both in english and spanish, but I think it takes too much effort, time and space. I will keep making videos about the decks I built, the audio will be in spanish but I will add english subtitles. I really think that is the best solution, but you can leave a comment about it if you want.<br />
<br />
So, going back to the topic of this post. Neo-Spacian is an OTK deck that needs only card to win, but you have to make a huge set up first:<br />
<br />
1.- You need at least hummingbird and Neos in the grave (it still work if you have them in the field or in your hand, but it is better and easier if they are in grave.<br />
2.- You need less life points than your opponent (because the winning condition es Neos).<br />
3.- You need Miracle Contact.<br />
<br />
Before continue with this explanation, here is the deck list:<br />
<br />
3 Elemental hero prisma<br />
2 Elemental hero neos<br />
2 Hummingbird<br />
2 Aqua Dolphin<br />
1 Flare Scarab<br />
1 Grand Mole<br />
2 Tragoedia<br />
1 Gorz<br />
2 Cardcar D<br />
<br />
3 A hero lives<br />
3 Convert Contact<br />
3 Miracle Contact<br />
2 Miracle Fusion<br />
3 MST<br />
1 Book of moon<br />
1 Dark hole<br />
3 Upstar Goblin<br />
<br />
3 Reckless Greed<br />
1 Evacuation device<br />
<br />
And now the extra deck because you cant figure out in your own...<br />
<br />
2 Air neos<br />
1 Aqua neos<br />
1 Flare neos<br />
1 Magma neos<br />
1 Grand neos<br />
1 Storm neos<br />
1 H. Absolute zero<br />
1 H. Nova master<br />
1 H. Hero gaia<br />
1 H. Great Tornado<br />
1 H. The shinning<br />
1 excalibur<br />
1 Zenmaines<br />
1 Diamond dire wolf<br />
<br />
The main goal of the deck is winning with Air neos, who's attack increases according to the difference of life points between you and your opponent (when you are losing). In a perfect situation, your opponent will have like 11000 life points and you will have 1000 or so... Which means that Air neos attack will be 12500 atk.<br />
<br />
How can we get our wining condition? We have 3 upstar goblin to increase deck consistence and also increase the opponent life points. Convert contact not only works like Destiny draw, it is also a foolish burial, which is great. You can only active convert contact in an empty field, which means we have to leave our field open, this is good because we can take damage from the opponent, also this work great with cardcar D and A hero lives. Talking about A hero lives, this should be the main reason this deck is good. You can use it to lower your own life points (increasing Air neos attack) and bring Elemental hero Prisma, he will work in two ways. Prisma will send any material to the grave for miracle contact or miracle fusion, and he will become a material for some contact fusions.<br />
<br />
I also added gorz and tragoedia because an empty field is always a good place for those cards. Reckless greed is there because we have too much draw power (which means we could pull two reckless greed at the same time).<br />
<br />
You can see how this work in the videos I uploaded the last week, so I think I don't need to say anything else.<br />
<br />
I hope you like it and be ready for some chaos post.Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com2tag:blogger.com,1999:blog-5510388984778523172.post-44778479194801077882013-10-11T06:40:00.001+02:002013-10-11T06:40:10.991+02:00Neo-Spacian VS Laval 2013This is the last video about Neo-Spacian that I will ever made. The deck is good, is not a tier 1 deck, maybe not even a tier 2 deck. But its fast, cheap and fun. My next post will be deck list and finally I will be moving on to more exciting things.<br />
<div style="text-align: center;"><br />
</div><div style="text-align: center;"><iframe allowfullscreen="" frameborder="0" height="344" src="//www.youtube.com/embed/4BJsP8EyVRs" width="459"></iframe></div>Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com0tag:blogger.com,1999:blog-5510388984778523172.post-58358867731242768332013-10-09T00:43:00.001+02:002013-10-09T00:43:14.939+02:00Black Corn is legal in Europe but Adam Corn is illegal in AmericaAdam Corn was caught with "marked sleeves". Apparently he did it so good that the judges had to do three "RANDOM" deck checks on his table to finally found he was cheating....<br />
<br />
According to him, all was framed to disqualified him. It is statistically impossible have three random deck checks. I honestly don't know what to believe, I have been reading Adam Corn feature match since the times of Metagame.com. I truly admired how he used to play, but time have changed and now everything behind the game look more dark than ever.<br />
<br />
I leave you with his interview and you can find more about this topic in the blogs I recommend.<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="344" src="//www.youtube.com/embed/dH6CnFUMywA" width="459"></iframe>Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com3tag:blogger.com,1999:blog-5510388984778523172.post-24564995046138261962013-10-06T19:35:00.001+02:002013-10-06T19:35:50.046+02:00Neo-Spacian vs Fire King (Storm neos y Magma neos) Spanish<div style="text-align: center;">I made another video about Neo-Spacian. Don't worry, soon I will be uploading more content in english. </div><div style="text-align: center;"><br />
</div><div style="text-align: center;"><iframe allowfullscreen="" frameborder="0" height="344" src="//www.youtube.com/embed/cnJLUmnyMQc" width="459"></iframe></div>Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com0tag:blogger.com,1999:blog-5510388984778523172.post-76053073622227601222013-10-05T03:18:00.000+02:002013-10-05T03:18:37.705+02:00The real number behind Six Sense Considering Dragon rulers has the deck with more draw power in the meta, we can widely agree the fact that they will be adding Six Sense into the main deck. But how many times they will be able to active it? And even if the do, how many times they will draw 5 or 6 cards?<br />
<br />
Considering a normal hand of 6 cards, there is a 15% chance of draw Six Sence, and of course, a 33.3% of resolving the card correctly and drawing 5 or 6 cards. Which means there is a 5% chance of drawing +4 or +5 in any game, or 10% chance of milling 1 to 4 cards to the grave (which could be also good).<br />
<br />
Considering a hand of 6 cards with Seven Swords, there is a 20% chance of draw Six Sence, and of course, a 33.3% of resolving the card correctly and drawing 5 or 6 cards. Which means there is a 6.6% chance of drawing +4 or +5 in any game, or 13.2% chance of milling 1 to 4 cards to the grave (which could be also good).<br />
<br />
Considering a hand of 6 cards with Seven Swords and card of consonance, there is a 25.6% chance of draw Six Sence, and of course, a 33.3% of resolving the card correctly and drawing 5 or 6 cards. Which means there is a 8.4% chance of drawing +4 or +5 in any game, or 16.8% chance of milling 1 to 4 cards to the grave (which could be also good).<br />
<br />
Of course, all this numbers increase exponentially every turn because the deck is going thin.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqstn4N30W539UYpw8OsKt72mTPsLuriMsmxkK_eykPpqORFchZGCnesSzz0rJaN_epBcrYK9r2Q03-PeSb6etai6jhPQfXHPzIVcb3CeHJEm3v-mbBZPcXE2Xsa259v3zv0wi3JvIDxg/s1600/300px-SixthSense-VB6-JP-UR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqstn4N30W539UYpw8OsKt72mTPsLuriMsmxkK_eykPpqORFchZGCnesSzz0rJaN_epBcrYK9r2Q03-PeSb6etai6jhPQfXHPzIVcb3CeHJEm3v-mbBZPcXE2Xsa259v3zv0wi3JvIDxg/s320/300px-SixthSense-VB6-JP-UR.jpg" width="219" /></a></div>
<br />
<br />
What this all really means in terms of competitive game?<br />
<br />
We are talking about a 5-8.4% of wining automatically by card advantage in the second turn. So, in a tournament with 10 rounds (which probably means 30 duels), you will be wining at least one game (probably two) just because you active six sense successfully and draw.<br />
<br />
That is what you really got if you buy six sense. You will win one game in one big tournament. Are you going to buy anyway?<br />
<br />Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com0tag:blogger.com,1999:blog-5510388984778523172.post-31794036960083926732013-10-03T20:35:00.001+02:002013-10-03T20:35:20.974+02:00Neo-Spacian and new content in spanishI have been thinking about the low quantity of "let's play" yugioh videos in spanish in youtube, and then I finally decided to upload this one. I really believe Neo-Spacian could be a good tier 2 deck some day, but this build is still a bit far from that. In this video I made a mistake choosing to destroy another card instead of vanity of emptiness with my MST. I was hoping that Vanity will destroy itself in the middle of the chain, but that is not how that work. The link to the ruling is in the description box. This mistake don't change the result of this duel, I could win anyway if you think about it. This a rated match duel, so there is game 2 and 3. Did you want me to upload the rest?<br />
<br />
He estado pensando en la poca cantidad de videos de yugi-oh en youtube en español, y he decidido subir este. Realmente creo que Neo-Spacian puede ser un buen deck tier 2 algun dia, pero esta construcción esta aun lejos de conseguirlo. En este video cometo un error destruyendo otra carta con MST en lugar de Vanity of emptiness, esperaba que vanity se destruyera solo en medio de la cadena pero no es asi como funciona. El link a este ruling concreto esta en la descripcion del video. Este error no cambia el resultado final del duelo, podria haber ganado de todos modos porque Storm neos hubera reventado las otras 2 cartas. Este es un rated Match duel, por tanto existe un duelo 2 y 3. Quieren que los suba?<br />
<div style="text-align: center;"><br />
</div><div style="text-align: center;"><iframe allowfullscreen="" frameborder="0" height="344" src="//www.youtube.com/embed/H4sG69-6gGE" width="459"></iframe></div>Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com0tag:blogger.com,1999:blog-5510388984778523172.post-24960360119174333472013-10-01T19:20:00.001+02:002013-10-01T19:20:03.670+02:00Ice barrier deck 2013I have been thinking about what to post in the blog, but I couldn't find a topic interesting enough. I feel really far from the game and every day this feeling is bigger and bigger. This is not something I want to, I still love this game, the problem is I don't have a yugi-oh environment in my city to play.<br />
<br />
So, I decided to make regular videos where I show other people duels (Meta and No-Meta decks). This is the first of many videos I will be posting. I also decide to add some commentary on the video to explain what is going on. As many of you already know, I'n not an English speaker, sorry if I don't speak correctly. I promise to do better in the future.<br />
<div style="text-align: center;"><br />
</div><div style="text-align: center;"><iframe allowfullscreen="" frameborder="0" height="344" src="//www.youtube.com/embed/j2oZcb4xCvo" width="459"></iframe></div>Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com4tag:blogger.com,1999:blog-5510388984778523172.post-52563298033090510872013-09-26T20:39:00.001+02:002013-09-26T21:08:07.198+02:00All sides of HieraticsAs you might now, I have been play testing hieratics in many different ways in this format with the addition of labradorite dragon and galaxy serpent. I wanted to make some videos to show you as always, but I had too many troubles to adjust the camara. When I finally get it, I didnt found a duel interesting enough to be posted. I was really frustrated about it, so I decide to just post some simple duels where you can see what the deck can do now (and couldnt do it before).<br />
<div>
<br /></div>
<iframe allowfullscreen="" frameborder="0" height="344" src="//www.youtube.com/embed/gByuoRnA-FY" width="459"></iframe><br />
<br />
On this video, you can see how I decided to make black rose dragon to blow up the whole field because my opponent had made a huge field investment. On this <a href="http://www.youtube.com/watch?v=GOm2qgOFpqc" target="_blank">link</a> you can see how I created a huge field and bring stardust at the same time to protect everything. This is the new thing that hieratic couldnt do before. Now they can protect their own field.<br />
<br />
I have to more things to say:<br />
<br />
1.- I have played better duels than these ones. And of course, I have played worse duels than these. However I dont record everything I do in dueling network. The deck is good, but it require a lot of skill and experience to be played successfully.<br />
<br />
2.- Apparently there are three ways to play this deck:<br />
-Normal hieratic: Only hieratics monsters + Carcard D + Duality<br />
- Hieratic Rulers: Using non dark or light normal monsters instead of labradorite dragon + dragon rulers + seven swords.<br />
- Chaos hieratic (this is my build): using hieratics monsters and "random" darks to summon chaos sorcerer and BLS.<br />
I feel a little tire of the deck, so I wont be testing all the others builds. But I can assure you the hieratic rulers is the most consistence build from those three.Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com0tag:blogger.com,1999:blog-5510388984778523172.post-41218971388951250452013-09-15T02:02:00.000+02:002013-09-15T02:02:01.923+02:00Something weird on this new formatAt the beginning of this format I did what I always do, testing old decks. Many of you do the same, however for me is bit different because I use to test my old weird decks. Usually I win most of those games because my opponent don't know what I'm playing or don't know what to expect (creativity win games sometimes).<br />
<br />
However this format was different, I lost most of those duels. Also, some of my old decks wasn't really playable or able to adapt to the new ban list. The format was so shaped, that I found myself restricted to left behind many of old decks.<br />
<br />
I keep thinking about it, but I'm not sure what happened. The lack of staple on the game have bigger consequences that I thought.Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com2tag:blogger.com,1999:blog-5510388984778523172.post-17112595914745871192013-09-12T06:39:00.000+02:002013-09-12T06:39:01.490+02:00New trap or old trap?First I want to apologize for not updating the blog recently, I have been a bit lazy this days (and I know that is not a good excuse). I want to things better for the blog and for you community, so you might see more post from now on.<br />
<br />
Today I want to talk about and old trap card that might be in everybody side deck or main deck right now, and that card is Vanity of Emptiness.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmeMOiTrqFXa-xsAL3KzGVkt7kzirlqjwYQGL1gCWiO2BVYfDbYy9fXFntZ5gOCK8t55GPg68T5wl7pBIqZYl6lJmF57dxkNzrYQudL0KfNTHt4KxdSRwWn4C4lz36OfBxILaWn0odvLU/s1600/300px-VanitysEmptinessSTBL-EN-C-1E.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmeMOiTrqFXa-xsAL3KzGVkt7kzirlqjwYQGL1gCWiO2BVYfDbYy9fXFntZ5gOCK8t55GPg68T5wl7pBIqZYl6lJmF57dxkNzrYQudL0KfNTHt4KxdSRwWn4C4lz36OfBxILaWn0odvLU/s320/300px-VanitysEmptinessSTBL-EN-C-1E.jpg" width="218" /></a></div>
<br />
<br />
Even though it didn't have too much impact during his release, You can see it everywhere by now. And if you still think this card doesn't suit your deck, you are either a fool or a bad deck builder.<br />
<br />
With the decrease of trap staples on this game and/or good defense cards, vanity of emptiness fit the hole that royal oppression had left. In theory, you might think that vanity of emptiness can disappear easily, however some decks and some specific fields can find a away to keep it alive and win with it. The best example was Dracossack + tokens + vanity of emptiness. That was a really hard field because you had to destroy the tokens and dracossack the same turn to get rid of him, but you can't special summon and there is nothing else to destroy and blow away emptiness. The field was almost perfect.<br />
<br />
Those situations are less common everyday and that's good. However, vanity keeps coming back in many duels even if it only purpose is avoid 1 special summon. It is a great deal if you think about it. With bottomless and warning at one, What other card can avoid an special summon better than vanity of emptiness? You don't need to pay, and you can easily destroy it yourself if you don't need it anymore. Of course there are many situations where is useless, but bottomless and warning also had drawbacks so....<br />
<br />
Why don't give it a chance and try it your main deck?Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com0tag:blogger.com,1999:blog-5510388984778523172.post-67314779402079414932013-08-25T23:32:00.003+02:002013-08-25T23:32:38.173+02:00Train of thought about the new formatI have been play testing the new format this last week and I end up following an interesting success of events which probably Konami already thought when they made this Ban list.<br />
<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiaotK5lOG1N90RjA2nYMOR63a3nvCuPAkqbGHjoV7oSTMIIV8uCAh-vZQ-yuXpfG4CURcaNfQEhSt0YBhQgSLOUscoDBVIRb47f75KQ101QP94PWgbXDI8oUyfbB21BjuFucWesvjLCw8/s1600/300px-HeavyStorm-LCYW-EN-UR-1E.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiaotK5lOG1N90RjA2nYMOR63a3nvCuPAkqbGHjoV7oSTMIIV8uCAh-vZQ-yuXpfG4CURcaNfQEhSt0YBhQgSLOUscoDBVIRb47f75KQ101QP94PWgbXDI8oUyfbB21BjuFucWesvjLCw8/s200/300px-HeavyStorm-LCYW-EN-UR-1E.png" width="136" /></a>1.- No Heavy means set 5 five Spell and Trap cards and go:<br />
<br />
Even though dealing with huge backrow is awful, I don't think we have seen this in the other way around. Setting 5 cards means we have to play more trap cards, which is something we haven;t been doing for a year. After a few duels I managed to remember how to do it, however I found myself with a lot of problems either building or playing any deck. Setting 5 is not as easy as it used to be, which lead us to point 2.<br />
<br />
2.- No Trap staple means few decks can really "set" a bacrow defense:<br />
<br />
Decks like Heros, Teleport syncro, gadgets or Machine don't have any theme specific trap card. So any possible defense card may be a dead draw sometimes or be easy readable or easy destructible via Typhoon. If you don't have good trap or defense cards (Where are you royal oppression?), you can't try to control the duel with backrow cards. <br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxuEpywut98MzMI6m9EhI2rZduJ3Ty9q6NjNNgDkGSkalgCfA1lbX5ZwoJVvtxel1kSZ6AGCiQrgp6CbK-sX70kg7bEvlrtKwRHKTSvz_l_b9Tbd05AoFiSj3eRrnlhGLJxh3SIwVcBSI/s1600/300px-RoyalOppression-GLD4-EN-GUR-LE.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxuEpywut98MzMI6m9EhI2rZduJ3Ty9q6NjNNgDkGSkalgCfA1lbX5ZwoJVvtxel1kSZ6AGCiQrgp6CbK-sX70kg7bEvlrtKwRHKTSvz_l_b9Tbd05AoFiSj3eRrnlhGLJxh3SIwVcBSI/s320/300px-RoyalOppression-GLD4-EN-GUR-LE.png" width="218" /></a></div>
<br />
3.- Specific Theme decks with great trap cards have control of the game:<br />
<br />
Decks like Blackwings or Worms have huge possibilities since their trap cards generate huge advantage either by card advantage or field presence or tempo, and this is the first good line of decks that might shape the meta.This decks will be call "Tier 2 decks" and will be floating around many local players and YCS for the first month of the game. Any deck that can get through them will be the real contender.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0j31f7JXefdq0vviV0-0eOQr0aUP4tRc1-fbemLqhyphenhyphengvU1mAVc9SACLwwF8e5IRAz87k78VNVw71zGXGzPEbieYoHB95VPqUthwxXaqkMKp4uW69-5xr_c0LS5MRN3yUvkRCnuKBchEg/s1600/300px-WNebulaMeteoriteEXVC-EN-C-1E.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0j31f7JXefdq0vviV0-0eOQr0aUP4tRc1-fbemLqhyphenhyphengvU1mAVc9SACLwwF8e5IRAz87k78VNVw71zGXGzPEbieYoHB95VPqUthwxXaqkMKp4uW69-5xr_c0LS5MRN3yUvkRCnuKBchEg/s200/300px-WNebulaMeteoriteEXVC-EN-C-1E.jpg" width="136" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNILJCQ8qmkdOhbvMfuquq7hFAbFGLbvdZNT2QOHChBRl9vX2BW4TBWjaDX6Vcc3di9wlodBB-RtbrBRp8VXqg36rwYu-h5dVJI6SFCK2AyYooZ0LeXOVxkMaVoH2YSQU3wsmsFTdhb0Y/s1600/300px-IcarusAttack-BATT-EN-SFR-UE.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNILJCQ8qmkdOhbvMfuquq7hFAbFGLbvdZNT2QOHChBRl9vX2BW4TBWjaDX6Vcc3di9wlodBB-RtbrBRp8VXqg36rwYu-h5dVJI6SFCK2AyYooZ0LeXOVxkMaVoH2YSQU3wsmsFTdhb0Y/s200/300px-IcarusAttack-BATT-EN-SFR-UE.png" width="138" /></a></div>
<br />
3.- Floater, "Forbidden lance" decks, and searchable Typhoons:<br />
<br />
Maybe all of you know about it, but Dragon Rulers have become a slow but strong deck, it was kind a obvious if you think carefully, any deck that can put a a 2400-2800 atk floater on the field his a bitch, and right know there is almost no consistence back row card (no macro, no fissure, no soul drain) that can stop it.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHgGjuCg21NDDWtESXaz5nubO7HSJfW9VT8lmrH4FPLHYD8tkxeBd_PNTmC8ZE9wRSvO0uv8CYB5mO_RoQrp7gJ21mni1ysB_BnN4f4tZ6vqKwYARAXROxntGobiqPYrZOPMeKi5K2XVI/s1600/300px-InfestationPandemic-HA07-EN-ScR-1E.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHgGjuCg21NDDWtESXaz5nubO7HSJfW9VT8lmrH4FPLHYD8tkxeBd_PNTmC8ZE9wRSvO0uv8CYB5mO_RoQrp7gJ21mni1ysB_BnN4f4tZ6vqKwYARAXROxntGobiqPYrZOPMeKi5K2XVI/s200/300px-InfestationPandemic-HA07-EN-ScR-1E.png" width="136" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLHrSHy5fOvJuVWK5Ci0yWiNWfrLVxVA_X80XeTkFnbGoyejQNovVNd6ZEsjwBVild56hW9EagqBh0LxE7nesdvOjxbG92MaYG6wI-EZUBfy0DhIHxbsDC7qWrlWndDRK7rSYk6dyUB24/s1600/300px-SpellbookofWisdom-REDU-EN-R-UE.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLHrSHy5fOvJuVWK5Ci0yWiNWfrLVxVA_X80XeTkFnbGoyejQNovVNd6ZEsjwBVild56hW9EagqBh0LxE7nesdvOjxbG92MaYG6wI-EZUBfy0DhIHxbsDC7qWrlWndDRK7rSYk6dyUB24/s200/300px-SpellbookofWisdom-REDU-EN-R-UE.png" width="136" /></a></div>
<br />
In the other hand, decks like evilswarm and spellbooks share something that any other deck can, both of them have a searchable and exclusive forbidden lance card in the form of infestation pandemic and Spellbook of wisdom. Evilswarm still can put huge amount of damage on the field and create control situation similar to what oppression used to give. Spellbook in the other hand concentrate their effort on hand and field advantage. Also, World of prophecy is a demon that can easily clean the field and is stronger than any Dragon ruler monster.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOYcqq_gNfjGU7cPT-oXqlHdqLRUBXdv4EMPY6b_ZqK98RAVqlox_84-fWalpzCqip1p1h7teexZfEomkUDq3MOSkIYQXfODETjmNH-8o_1cxefrXdgkm7M4u-yswu4EVBeUO-RDfNi8Y/s1600/300px-MermailAbysslinde-ABYR-EN-UR-1E.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOYcqq_gNfjGU7cPT-oXqlHdqLRUBXdv4EMPY6b_ZqK98RAVqlox_84-fWalpzCqip1p1h7teexZfEomkUDq3MOSkIYQXfODETjmNH-8o_1cxefrXdgkm7M4u-yswu4EVBeUO-RDfNi8Y/s200/300px-MermailAbysslinde-ABYR-EN-UR-1E.png" width="136" /></a></div>
And the last but not least strategy to deal with backrow cards successfully is to search for your own typhoon cards. This is something that Firefirst can easily do thank to fire formation - gyokkou, also they can even retrieve this fire formation among others in their grave to the deck. So there goes the fire, now let see the water. Mermail can easily deal with backrow cards using both atlantean monsters. They can search both cards from the deck with mermail abysspike and retrieve it to the hand due to salvage. They also have their own excellent floater and searcher.<br />
<br />
With all these, I don't want to discourage anyone to try old decks or innovate something new in old decks. But if you are really going to fight in this new meta, you have to be prepare for what is come. I hope this wall of text have been useful for you.<br />
<br />Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com1tag:blogger.com,1999:blog-5510388984778523172.post-50581965425782702532013-08-21T05:59:00.002+02:002013-08-21T05:59:40.181+02:00New Banlist sept 2013 TCGI don't know why we have a different Ban List than the OCG. I don't think it really matter, but this take all of us for surprise. Mainly to those who already bought Trishula.<br />
<br />
I don't know what you may think, but this list is great, is the best banlist I have ever seen. They kill almost everything, reducing almost all broken things in this game to 0.<br />
<br />
In the next four months many things can happen, who knows how the meta is gonna evolve after this. But we have some things for sure, all the "one card win" on the game are gone, so field presence mean something again. Also, now the game is going to be slower, so card advantage will be important again.<br />
<br />
The next thing we all need to learn know is: How am I going to destroy a whole backrow?<br />
<br />
Prohibidas:<br />Burner, Dragon Ruler of Sparks<br />Elemental Hero Stratos<br />Lightning, Dragon Ruler of Drafts<br />Reactan, Dragon Ruler of Pebbles<br />Stream, Dragon Ruler of Droplets<br />Number 16: Shock Master<br />Card Destruction<br />Gateway of the Six<br />Heavy Storm<br />Monster Reborn<br />Pot of Avarice<br />Spellbook of Judgment<br />Super Rejuvenation<br />Solemn Judgment<br />Ultimate Offering (This card was banned the last format, right?)<br /><br />Limitadas:<br />Atlantean Dragoons<br />Brotherhood of the Fire Fist - Spirit<br />Deep Sea Diva<br />Genex Ally Birdman<br />Rescue Rabbit<br />Thunder King Rai-Oh<br />Evigishki Mind Augus<br />Dewloren, Tiger King of the Ice Barrier<br />Constellar Ptolemy M7<br />Dimensional Fissure<br />Gold Sarcophagus<br />Royal Tribute<br />Bottomless Trap Hole<br />Compulsory Evacuation Device<br />Eradicator Epidemic Virus<br />Macro Cosmos<br />Soul Drain<br />Torrential Tribute<br /><br />Semi-Limitadas:<br />Mezuki<br />Plaguespreader Zombie<br />T.G. Striker<br />Fire Formation - Tenki<br />Dimensional Prison<br /><br />Salieron de la Lista:<br />Destiny Hero - Malicious<br />The Agent of Mystery - Earth<br />Tsukuyomi<br />A Hero Lives<br />Black Whirlwind<br />E - Emergency Call<br />HIeratic Seal of Convocation<br />Pot of Duality<br />ScapegoatEh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com3tag:blogger.com,1999:blog-5510388984778523172.post-11979370211887523782013-08-20T18:30:00.000+02:002013-08-20T18:30:37.322+02:00The new Tool in Hieratic: Dragorado (Dragrad)If you have played hieratic in your life, you only need to read the effect of this card to know is too good. For those than merely know the basic hieratic combos, I will explain further:<br />
<br />When this card is Normal Summoned: You can target 1 Normal Monster with 1000 or less ATK in your Graveyard; Special Summon that target in face-up Defense Position. Once per turn: You can Tribute 1 Dragon-Type monster, then target 1 face-up monster you control; until the End Phase, that target becomes Level 8 and gains 800 ATK.<div>
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBpiyczmAQ7HYPrIt4ZSUwUOP0p_WTrhEGFNyxoo-SRcKPDyi_kDCtgGg_q_0tL7v5TP_VpNz0vLqmMJgEJzn6cQicQlkSTVQfP0WCiPWjk6KIkpZHOI3jeZ-S51e7PvpQZPL757wwExs/s1600/300px-Dragorado-VJMP-JP-UR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBpiyczmAQ7HYPrIt4ZSUwUOP0p_WTrhEGFNyxoo-SRcKPDyi_kDCtgGg_q_0tL7v5TP_VpNz0vLqmMJgEJzn6cQicQlkSTVQfP0WCiPWjk6KIkpZHOI3jeZ-S51e7PvpQZPL757wwExs/s320/300px-Dragorado-VJMP-JP-UR.jpg" width="217" /></a></div>
<div>
<br /><div>
<br /></div>
<div>
First off, If you check my <a href="http://www.yugiohoi.blogspot.com/2013/08/the-new-era-of-hieratics-labradorite.html" target="_blank">new build of hieratic</a> on this blog, you will see that Electric Dragon have been replace for Labradorite Dragon, a dark tuner monster that gives the deck more versatility. With labradorite in the deck instead of electric dragon, Dragrad can be use it to make a lv10 syncro summon (Trident Dragon). You can put a 3000 atk monster in the field with only one card, but that is not all, if you have other cards on the field you can active Trident Dragon effect to push for 9000 damage in one turn. </div>
<div>
<br /></div>
<div>
BUT THAT IS NOT ALL, If you have an hieratic on the field (Tefnuit for example), you can active Dragrad second effect to tribute the hieratic and bring another normal monster. Then xyz summon Atum and bring Galaxy serpent. Galaxy serpent and Dragard will make Trident Dragon and Atum will become Gaia to deal 5600 Damage in one turn without losing cards or field presence. </div>
<div>
<br /></div>
<div>
The combo can go on according to your hand and the situation. Also, Dragrad is Dark and have 1900 Def. It works fine with the chaos strategy and is a good opening card.</div>
<div>
<br /></div>
<div>
<br /></div>
</div>
Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com0tag:blogger.com,1999:blog-5510388984778523172.post-80810426408418556202013-08-19T06:19:00.001+02:002013-08-20T07:35:18.021+02:00The Return of Goat FormatIn this game, there are some cards that change the way we play, one of those relevant cards is Heavy Storm. Some of you may agree or disagree with his presence on the game, but that is not what I want to talk about today.<br />
<br />
Today I want to talk about Scapegoat. A really old card that was limited after the goat format because summoning four monsters in the field using only 1 card was too overpower, and in my opinion it is still too overpower. However the game is a bit out of control (even without Dragon Rulers and Spellbooks in the spotlight) and cards like Threatening roar and waboku have seen competitive play because of this. Scapegoat is back to accomplish the protection goal of those traps, but with more versatility with combo decks (syncro summons) and other cards (Destiny Hero Plasma, Dire Wulf, etc).<br />
<br />
With Scapegoat at three and Gorz at two, going for game is not gonna be easy. Also, cards like Creature Swap and Dark Hole will come back to the main deck.<br />
<br />
So, Are you ready for the return of Goat Format?Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com1tag:blogger.com,1999:blog-5510388984778523172.post-6197257269206110442013-08-16T22:10:00.000+02:002013-08-16T22:10:49.977+02:00Four Ban List each year = The Double edge Sword <br />
I wont post the Ban List for the OCG because at this point everybody already post it. You can visit any blog in my blogroll and you can see it if you want.<br />
<br />
In the other hand, I want to talk about the fast rotation format that we are going through from now on. It looks like Konami is forcing us to buy new material of every set no matter what, and many of you already think the same. But lets think twice, Are we already forced to change for a new deck every set? (Inzektor, Mermail, Fire Fist, Dragon Ruler) Yes. And to do so, the next deck has always be way stronger than the first one, which usually means that we end up with a deck too overpower at the end of the format (Dragon Ruler, Wind-ups, Six Samurais, Blackwings, and other decks that control the game upon their release). We always hate that situations because the power level on the game push off almost every other deck. If we use 4 banlist, then we can touch decks or cards too overpower, so the next set wont need to be extremely overpower to be sell. All this is good news.<br />
<br />
However, there is a small problem. It is hard to be keep up in the game is it is changing too much. Even if you are not changing your deck, you have to make changes for the new format, for the new meta, for the new cards, and so on. Also it make hard for new player to join the game, probably we will have to explain cards and archetype that soon wont be use it. And the game as they met will be totally different.<br />
<br />
I think 4 Banlist is a great idea, but we will have to wait and see how konami is going to explode this tool.<br />
<br />
<br />Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com1tag:blogger.com,1999:blog-5510388984778523172.post-26716815299021540112013-08-14T01:44:00.003+02:002013-08-20T18:32:07.864+02:00The new era of Hieratics (Labradorite and Galaxy serpent built)I have been tested Hieratic with the new normal tuners and the result are so huge that we can totally change the way hieratic is played. But before I talk about the new things, I want to make a review of the things we had left after Darkness metal dragon got limited and Constellar Ptolemy M7 appears.<br />
<br />
The past:<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUEUVcCm5XgQR85VRgc3jQ4idsjNqQ08NYdpYei-BP43L2tCUmm3nc7YlumBxkS1yRJXUr9YKPoRlglUIIgVDmDJXlvpoZ2kaxz9NnZZKgrjqaywmVspN8ke1DVj8vI3pFOoX_IrrVzAs/s1600/300px-HieraticDragonKingofAtum-GAOV-EN-SR-UE.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUEUVcCm5XgQR85VRgc3jQ4idsjNqQ08NYdpYei-BP43L2tCUmm3nc7YlumBxkS1yRJXUr9YKPoRlglUIIgVDmDJXlvpoZ2kaxz9NnZZKgrjqaywmVspN8ke1DVj8vI3pFOoX_IrrVzAs/s200/300px-HieraticDragonKingofAtum-GAOV-EN-SR-UE.png" width="136" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7Y_2WANImtrFL95Pehx2TcKdUXHrzkP5ymf9RtNX7nwdb3_sa8dgl-NIqMxJCc1Xop5BvXxFJIMf1ZuFbc-WQbaLupB5rrgK2iWSL92tuu8vsQ6is3aV5rLOUBalDa4wrqBoZEvlIsug/s1600/300px-ConstellarPtolemyM7-HA07-EN-ScR-1E.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7Y_2WANImtrFL95Pehx2TcKdUXHrzkP5ymf9RtNX7nwdb3_sa8dgl-NIqMxJCc1Xop5BvXxFJIMf1ZuFbc-WQbaLupB5rrgK2iWSL92tuu8vsQ6is3aV5rLOUBalDa4wrqBoZEvlIsug/s200/300px-ConstellarPtolemyM7-HA07-EN-ScR-1E.png" width="136" /></a></div>
<br />
Hieratic was a three cards OTK combo, where you tribute at least twice to bring 3 Atums and 2 Redmd, which then became 3 Gaia and 1 Gustav Max for the win. A little after that, Hieratic was used with Gishki to build a handless combo using evigishki gustkraken and Constellar Ptolemy M7. Then the banlist took care of both version limiting Red eyes darkness metal dragon and Gustkraken to 1.<br />
<br />
After that, Hieratic became a lame rank 6 combo (using only Tefnuit and Su) to bring either Atum, a dead Redmd and a random tiny electric dragon, or bring Constellar Ptolemy to get rid of some monster on the field (or retrieve a hieratic monster from the grave). Using the lv5 hieratic monster will lead to a desaster since many situation end with a lv5 weak hieratic monster and a 0 atk vanilla lv6 in the field (you can kill yourself at this point). So, you are playing an hieratic deck with too few hieratic monsters, the deck started to cry for the lack of consistency.<br />
<br />
Building a field is useless if you can not protect it. Hieratic was unable to summon stardust or something similar (Pandemic Contagion Infestation, Dracossack, etc). Things went worse when Big Eye was all over the place. Furthermore, chaining Maxx C to an hieratic effect means you either go for game or lose the next turn, you couldn't decide to stop because hieratic don't had enough resources to start the combo again in another turn. Big backrow fields was also a problem, a solitarie mirror force can stop the whole thing.<br />
<br />
The present:<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimEGQGjYlPmcB2cXAXv8uH-ouG25P4DhvfAaqT2qtkBVtU77uJVYomMIg65ea7K8j35FupLJLJbh0Nw_XFo9VZppyXdnqH2m5nuJLzlWdFZEBVOCcEKTvlFFeSRUIUr6jB6j9JcjHqV_E/s1600/300px-LabradoriteDragon-SHSP-JP-C.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimEGQGjYlPmcB2cXAXv8uH-ouG25P4DhvfAaqT2qtkBVtU77uJVYomMIg65ea7K8j35FupLJLJbh0Nw_XFo9VZppyXdnqH2m5nuJLzlWdFZEBVOCcEKTvlFFeSRUIUr6jB6j9JcjHqV_E/s200/300px-LabradoriteDragon-SHSP-JP-C.png" width="136" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC30e5oZz-D90OP3r2mTbiUjYZGmBHU4gZrI5oDgPBiFRjybCdr_gncOkSlyJI3rjjmiodr0n36MoZLWGhVKaQ6A1CtpNAoh3_VEOvtvlf-7nPoXqdwHaudO_te5IWa9HNGns-pOxG8yo/s1600/300px-GalaxySerpent-JOTL-EN-SR-1E.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC30e5oZz-D90OP3r2mTbiUjYZGmBHU4gZrI5oDgPBiFRjybCdr_gncOkSlyJI3rjjmiodr0n36MoZLWGhVKaQ6A1CtpNAoh3_VEOvtvlf-7nPoXqdwHaudO_te5IWa9HNGns-pOxG8yo/s200/300px-GalaxySerpent-JOTL-EN-SR-1E.png" width="136" /></a></div>
<br />
Now that we can choose between searchable lv6 (Labradorite Dragon) or lv2 (Galaxy Serpent) tuners makes the deck a lot better. For instance, you can use lv5 hieratic monsters to bring lv11, or lv7 syncro monsters or use lv6 hieratic monsters to bring lv8 syncro monsters or rank6 xyz monsters. You can now end with a field of Atum, Redmd and Stardust to protect it all. You can bring Crimson Blader to stop DragonRulers. If your opponent chain Maxx C, you can go for Stareater, hit for a lot of damage, and veiler wont stop you (also your opponent will only draw 2 cards). Now you don't need Gustav Max because you have access to Ancient Sacred Wyvern to deal the ultimate damage and win the duel. Backrow or huge fields ( cof cof Fire fist cof cof) won't be a problem since you have access to BlackRose Dragon.<br />
<br />
The deck is now full of options, you can go for defense (Starteater, Crimson Blader or Stardust), for card advantage (Blackrose dragon, ScrapDragon, Atum or Constellar Ptolemy) or for the win (Ancient Sacred Wyvern). But thats not all, now that you can use lv5 hieratic monsters, you have 6 new monsters with huge synergy in the hieratic deck. That puts the deck with a total of 12 hieratic monsters (14 if you add the Rota). But That's not all, the new vanilla lv6 monster is DARK, which means you can add some Chaos monsters like Pulsar, chaos Sorcerer and BLS and they will never be a dead draw (almost).<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiR4lXCYA8Pgr8ufI2EpmzfQ5LZ47jqmqBg1qJRTNCE3nvYqnUE_Jl6IOhzPjUWXcmmfx91e2k_h9g9pAcWaZb_l2rh1rSRGmfeysVJM0S8CpNIrG6b-vXD5IA-fUP9LDMeAPDm8-sAI2w/s1600/300px-StarEater-JOTL-EN-ScR-1E.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiR4lXCYA8Pgr8ufI2EpmzfQ5LZ47jqmqBg1qJRTNCE3nvYqnUE_Jl6IOhzPjUWXcmmfx91e2k_h9g9pAcWaZb_l2rh1rSRGmfeysVJM0S8CpNIrG6b-vXD5IA-fUP9LDMeAPDm8-sAI2w/s200/300px-StarEater-JOTL-EN-ScR-1E.png" width="136" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHFU9kqGmXYRS7mkJlEnYbmAybFq9h9swZiicPK1mmi6AWrnl8YNFmXQxdV-KfslApPS-hEByM62gRplKpmWCMYFLxXWKNL6NDw1yGLXnPZaZtvhWu_984q4v3QR8d5NCKvlN1WTT0tI4/s1600/300px-AncientSacredWyvernANPR-EN-UR-1E.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHFU9kqGmXYRS7mkJlEnYbmAybFq9h9swZiicPK1mmi6AWrnl8YNFmXQxdV-KfslApPS-hEByM62gRplKpmWCMYFLxXWKNL6NDw1yGLXnPZaZtvhWu_984q4v3QR8d5NCKvlN1WTT0tI4/s200/300px-AncientSacredWyvernANPR-EN-UR-1E.png" width="137" /></a></div>
<br />
I have been testing the deck and I found myself with extra space. Yes, you hear right, I have blank spot to add any tech card I want. And since I'm a control player, I decided to add some traps, which are usually protected by Stardust. (He also protect my sidedeck cards which is also good)<br />
<br />
I will end up this post with the decklist (totally argueable)<br />
<br />
Monsters: (26)<br />
<br />
3 H Tefnuit<br />
3 H Su<br />
3 H Eset<br />
3 H Nebthet<br />
2 Dragrad (Dragodorado)<br />
2 Labradorite Dragon<br />
1 Galaxy Serpent<br />
1 Honest<br />
1 Gorz<br />
2 Maxx C<br />
2 Veiler<br />
1 Pulsar<br />
1 Chaos Sorcerer<br />
1 BLS<br />
1 Redmd<br />
<br />
Spells:<br />
<br />
1 Dark hole<br />
1 Heavy Storm<br />
1 MST<br />
1 Monster Reborn<br />
1 Book of Moon<br />
2 Forbidden Lance<br />
2 Hieratic Seal of Convocation (Rota)<br />
<br />
Traps:<br />
<br />
2 Mirror Force<br />
2 Bottomless Trap Hole<br />
<br />
I will make a few videos to show you how bad I played (the deck is good though)Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com6tag:blogger.com,1999:blog-5510388984778523172.post-19845795525600435572013-08-12T18:42:00.000+02:002013-08-12T18:43:11.959+02:00And The World finally ends...World finally ends and the winner is Shin En Huang. Apparently many people think he won due to Card destruction, but lets faced that is part of the game, overpower card everywhere. Except in David Keener's hand, of course, he played as good as he could, but clearly he didn't open good in game one.<br />
<br />
About the event, I loved when Kuriboh started to multiply in the field LOL That was a huge flashback of my childhood.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgC5ieym99BITI4_tunwF5uaq32YcSnEmJrTBPR7aqFtPG6ZGX72B_MBgpchm-4TlnMRrkasHDoguOSBlA64AnfCG2X9ZWXlDG62b2jgs6ysXifsK50DtNCkqTmivIBl_qNaBtVeVI1zq8/s1600/300px-Number7LuckyStraight-GAOV-EN-ScR-1E.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgC5ieym99BITI4_tunwF5uaq32YcSnEmJrTBPR7aqFtPG6ZGX72B_MBgpchm-4TlnMRrkasHDoguOSBlA64AnfCG2X9ZWXlDG62b2jgs6ysXifsK50DtNCkqTmivIBl_qNaBtVeVI1zq8/s200/300px-Number7LuckyStraight-GAOV-EN-ScR-1E.jpg" width="136" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhURaUBMCm6-fHkPHmK6cfFaA_NIUn7ndH6OB6-Ac9BUqTUOeyBJK1odnMRmx2L3upb_5HyM0utN11F7KgnuBzk3rXca360x7ITBOI8Hy1pDt6q8VDo05lLeTIUghGBPH_D1FqToBoT_Q8/s1600/kuriboh.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhURaUBMCm6-fHkPHmK6cfFaA_NIUn7ndH6OB6-Ac9BUqTUOeyBJK1odnMRmx2L3upb_5HyM0utN11F7KgnuBzk3rXca360x7ITBOI8Hy1pDt6q8VDo05lLeTIUghGBPH_D1FqToBoT_Q8/s200/kuriboh.jpg" width="135" /></a></div>
<br />
Also, I was really surprised when lucky straight was summoned and the dice started to roll (That's Vegas baby). Weerapun rolled a 7, he made the graceful charity effect and got superrejuvenation. He also won that duel and lucky straight used all his material.<br />
<br />
All good time and we are almost at the end of this format. Everybody is wonder what is gonna happen next. What about the banlist? The game is gonna change? who knows...<br />
<br />
<br />Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com1tag:blogger.com,1999:blog-5510388984778523172.post-69453677062889569562013-08-09T03:07:00.001+02:002013-08-09T03:07:26.495+02:00Everybody is ChangingYes, I want to talk about the game change that Konami just announced. Most people think it probably will be a simple increase in extra deck space, but I don't think konami made a previous announcement to do a something too simple. The changes seems to be somehow related to ban list and how we play the game, so I don't think it will be something like (you can't use more than 6 Dragon rulers in the deck, or you can't use more than 10 trap cards in the deck, or something like that).<br />
<br />
There are many things wrong in this game, and I think konami already realize that the game is out of control. The special summon concept, the extreme draw combos, the locks, burn strategies, and so on. Even the first turn (when the first can go for a full combo without worry about trap cards), and the backrow/HeavyStorm dilemma are broken concepts that leads to lucky based moves.<br />
<br />
Many things should change and Konami is willing to do it. Also, I decide to make some changes on this blog and I started with the banner title (which I poorly made in photshop), it represent Outstanding dog marron, a card that I always like since I started to play.<br />
<br />
So, with a surprise moment of optimism, I hope for the best of the game in the new format and I guess some of you think the same.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/Zx4Hjq6KwO0?feature=player_embedded' frameborder='0'></iframe></div>
<br />Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com0tag:blogger.com,1999:blog-5510388984778523172.post-29803591527884665092013-08-07T00:15:00.003+02:002013-08-07T00:15:50.530+02:00Supporting the boycottProbably most of you already hear about it. Actually the number of people reading me is so small that I dont really think I will make any change by writting this here...<br />
<br />
<a href="http://josephgiorlando.wix.com/occupyygo#!ycstorontoboycott/cnec">http://josephgiorlando.wix.com/occupyygo#!ycstorontoboycott/cnec</a><br />
<br />
<br />
Is time to show our disagreement to Konami, and demand some respect.Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com0tag:blogger.com,1999:blog-5510388984778523172.post-6855437999234541342013-08-03T20:32:00.002+02:002013-08-03T21:23:29.652+02:00Temperance + World = any book at 1 is OK<br />
I was thinking how to play Spellbooks with only 1 SB of secrets and 1 SB of judgment in the main deck. At first, it was really slow and different from the usual, but at the end it seems pretty much the same. Some of you already thought about it because SB of fate remove SB of judgment and it can be recovery due to SB of eternity. However, I will take a different direction on this and talk about temperance and World of Prophecy.<br />
<br />
1 turn:<br />
<br />
Summon Magician, search for SB secret, then search for SB master, then search SB of judgment<br />
<br />
2 turn:<br />
<br />
Summon temperance, active SB judgment, active temperance and special summon World of Prophecy from the deck. Retrieve Secret and Master to the hand. Active SB Secret, search for SB power or SB wisdom. Active SB Master and search for SB power or SB wisdom. Attack, search for Fate and the set it. End turn, search 3-4 cards (2 eternity and 1-2 Fates) and special summon jowgen.<br />
<br />
If you are lucky enough, you could even use world of Prophecy eff and clear the field. This move in turn 2 will reduce all hope for a slower game in the next format.<br />
<br />
I will let you two videos about these moves, so you can see what I just explained.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/BwP5Rv9wHLs?feature=player_embedded' frameborder='0'></iframe></div>
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/TO-bA9aMbMM?feature=player_embedded' frameborder='0'></iframe></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
Eh_Chavohttp://www.blogger.com/profile/12340453757470763276noreply@blogger.com2