Batteryman:
This deck began with batteryman AA and the possibility of generate an OTK. This idea started to shape itself with batteryman charger, micro cell and short circuit. But the deck lack of consitence, it doesn't have any tuner monster, and summon three batteryman into the field become harder than before. Later batteryman AAA appeared with batteryman fuel cell in shining darkness, it increases the chance of use short circuit, but batteryman AAA was really useless a turn later or in any other scenario. Now things are going to change, you can summon Batteryman AAA, find your way to summon an extra batteryman, and after cleaning the board with short circuit, you can make roach or Utopia instantly. Like this, Batteryman have a lot of cards to create more xyz monsters than anyone else.
Crystal Beast:
A lot of people don't know the potential of this deck, however I'm not going to talk about how good is ancient ruins rainbow city or crystal abundance. The important part now is Crystal beacon. With this card we can summon Ruby from the deck and summon the two (or more) crystal monster in our backrow into our field. Ruby, Emerald, and amathist are no longer garbage in the field thanks to the xyz monsters. Now they are potential material for leviathan or Utopia or roach. One of the main problem in this deck was the total commitment to the field that it required, JD, DAD, black rose and other monster used to kill crystal beast. But now is easier to protect them thanks to roach. At the end you can play abundance, summon 4 crystal beast and overlaid to summon utopia and roach.
Like those two, there are more old cats capable of learn new tricks, I'm going to keep searching.
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